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Isaac battery buddy
Isaac battery buddy










  1. #Isaac battery buddy mod#
  2. #Isaac battery buddy Patch#
  3. #Isaac battery buddy portable#

  • Minibosses now use the ambush theme instead of the regular boss theme.
  • Challenge rooms no longer interrupt the floor music theme pre-ambush.
  • Ulcers now fire blood shots in arcs instead of in straight lines.
  • Dingle now shoots poop shots instead of blood shots (aside from the red champion), to be consistent with other poop enemies.
  • Reworked smelted trinkets to have a more consistent implementation (they are now shared between coop babies and can be removed or rerolled by items such as the D4 and Clicker).
  • #Isaac battery buddy portable#

  • Removed the forced delay between Portable Slot uses.
  • Removed Greed Gapers from treasure rooms.
  • Removed jittering from Technology lasers and adjusted hit detection to be more accurate.
  • Challenge room doors re-close if Isaac no longer meets their entry conditions while in the adjacent room.
  • This prevents situations where a trap door could block off devil/angel doors.

    isaac battery buddy

  • If pits are near the trap door that spawns after a boss, they will now be automatically filled and become walkable.
  • Chubber's chomping maggot projectile now dies when the Chubber does, instead of returning to the original firing position and disappearing.
  • Slightly tweaked enemies with Larry Jr style behavior to have smoother movement.
  • Many minor tweaks and improvements to various pickup animations.
  • "goto" console command now accepts the prefix "x" for special rooms from the current stage.
  • "Delete Save" confirmation dialog now defaults to "No" instead of "Yes".
  • Most Flooded Caves rooms have fireplaces pre-extinguished, and the Flush item will extinguish fireplaces in the room upon use.
  • Rooms with water in them now automatically extinguish fireplaces.
  • "Moldy Bread" has been renamed to "Midnight Snack".
  • This mostly improves the lethality of items that deal fixed damage.

    isaac battery buddy

    Previously, enemies needed to reach negative health to die. Enemies now die upon reaching zero health.

    #Isaac battery buddy mod#

  • Spider Mod now features color coded health bars and more accurate damage information.
  • Mom's Dressing Table has been moved from the starting room to bedrooms.
  • Retro Vision now lasts a set amount of time instead of going away and returning at random intervals.
  • The pixelation visual effect (used by Retro Vision and stage transitions) has been reworked, and is generally less blurry/painful to look at.
  • isaac battery buddy

  • Brightness around players has been increased in order to aid visibility in Curse of Darkness on lower gamma settings.
  • Curse of the Maze now avoids teleporting players to already explored rooms.
  • Bombs now flash corresponding to their detonation timer, instead of exploding without warning.
  • Items/mechanics that damage red hearts first now ignore eternal hearts instead of removing them.
  • It is now possible to pick up two of the same trinket (if it was duplicated).
  • Smelted/gulped trinkets now show up on the item tracker.
  • Duplicate items now show up on the item tracker/pause menu/game over screen.
  • Devil/angel chances on the HUD have changed to display the chance the respective deal will appear (previously displayed the chance for an angel deal to replace a devil deal).
  • The range stat on the HUD now displays the amount of effective range in tiles (this also fixes misleading cases like Mini Mush/Kidney Stone).
  • The tears stat on the HUD now displays as "tears per second" (previously displayed delay between tears in frames).
  • New, less intrusive effects have been added for them.

    isaac battery buddy

  • Black hearts no longer pause the game with an animation when lost.
  • The item tracker now includes a "mini" option, allowing for more items to be displayed at once.
  • Adjusted the appearance rate of many special rooms to be more balanced (the black poop super secret room is now rarer, for example).
  • The spikes are either moved away from the door or blocked off.
  • Rooms with spikes directly next to the entrance have been adjusted.
  • Rooms with portal enemies now only appear in The Void.
  • Small boss rooms and small miniboss rooms have been disabled.
  • Challenge room waves are now randomized, and each floor features unique waves (previously they were shared for every alt floor in a chapter).
  • Greed Mode now features floor alts (Burning Basement, Necropolis, etc).
  • If played with multiple characters, bosses will drop multiple items.
  • Coop can now be played with multiple, separate characters instead of babies.
  • #Isaac battery buddy Patch#

    The Binding of Isaac Repentance Patch Notes












    Isaac battery buddy